![space simulator games 2d space simulator games 2d](https://i.pinimg.com/originals/21/c1/38/21c138880cc885ba781edb35e0ee3035.jpg)
The game ends in one of three ways: the crewmates complete all tasks, the murderer is identified and ejected, or the imposters manage to wipe out the crew. The catch? One (or more) of your crewmates is an imposter with the sole purpose or murdering you and everyone else. The premise is simple - several players find themselves on board a spaceship (or remote research facility) and are provided with tasks to complete, ranging from cleaning out dirty vents to blasting asteroids out of the ship’s way. It just took that extra step to plant itself on the Game Pass roster. Having swept into immense popularity due to its accessibility across platforms and omnipresence in streaming and YouTube communities, it was only a matter of time before it made the leap to living room consoles.
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In my experience, the larger the well, the easier it is to demonstrate orbital mechanics.Among Us is the indie hidden-role game that could. See these instructions for constructing your own gravity well. They can be easily constructed using PVC pipes and stretchable cloth fabrics. See this YouTube video for other ideas you can illustrate using this kind of demo More importantly, this demo helps give kids an intuition into einsteinian physics, where the presence of matter bends the space around it and is the reason why objects naturally follow curved paths in space instead of straight lines. Giving the marbles a push while in “orbit” also shows how impulse thrusts affect the shape of the orbit too. You can easily show the basic relation and variation in velocity as a function of distance in an orbit trajectory by rolling the marbles in elliptical, hyperbolic or (if you practice really hard) a parabolic trajectory. Use marbles to illustrate a spacecraft or planets. a dumbell) in the middle to simulate a large massive body like the earth or the sun. Personally, I teach orbital mechanics classes to preschoolers, elementary and middle school kids using a makeshift trampoline with stretchable cloth clamped to the rim. Honorable mention to for a great hands-on method and for a really cool browser-based answer. And while I know that it's not the same as that sweet, sweet reputation, I am super thankful for all of the time people put in to giving helpful responses. In the interest of closing this out I am going with the wisdom of the crowd and accepting the top answer. I can see why the question had a close vote for opinion based, as there are multiple answers here which in the absence of others could easily be accepted. Extra points if there is something browser based, but my hopes aren't high for that.ĮDIT: Wow, blown away by the variety and helpfulness of responses! Really love that this site exists. I think Kerbal Space Program is going to be a common answer, and it is suitable, but unfortunately the fact that it is commercial makes it tougher to use in an educational setting.
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Seeing/enacting an example of rendezvous (maybe in a CW frame?) would be neat too.
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I want to allow students to tinker around with basic central force motion and see the ways in which conic sections are altered by thrust, etc. Contrary to most of the questions here asking about spaceflight simulators and such, I am not looking for super realistic representations of orbital mechanics. I am looking for a game that would be suitable for teaching basic orbital mechanics concepts to primary school students (grades 6-8).